Scripting/Squirrel/Client Events/KeyBind::OnUp

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This function allows the server to inform the player, that he dropped the key and and the key works like a command.

Syntax

function KeyBind::OnUp()

Parameters

  • key - The key player presses.

Example

In this function I have chosen key "ENTER". When a player will dropped the key/button 'enter' it will inform the server that the player dropped the key. And the server will perform the work like a Command.

<source lang=squirrel> local enter = KeyBind( 0x0D ); // The Key Code of enter is 0x0D. We will use KeyBind function to set the key. And it is required.

function KeyBind::OnUp( key ) { if ( key == enter ) { Console.Print( "You successfully dropped the Key Enter." ); } } </source>